DrawBitmapWithQuality not working.. Driving me nuts [HELP]


no matter ..  .draw or .drawbitmapwithquality  .. capture looks terrible. looks jpg compressed @ least 50% 

 

i'm running in gpu mode on iphone6 s plus if means anything.

 

has else run in or know way around ?

 

this using

 

myobject.mybitmapdata.drawwithquality(object_mc, new matrix(1, 0, 0, 1, 0,0), null, null, null, false, stagequality.best); 

i wonder if has high dpi screens?  looks same when don't make 2x image retina display.



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