Accessing Image Data 'directly'


hi,

 

currently i'm using streamutil::createpointerstreamwrite in conjunction snapshotutils export-function fill buffer of char* encoded image data (tiff) further processing in memory. works need guidance improve performance. couple of questions:

 

1) there way directly address raw, unencoded image data stored in kind of multi-array representation wxhxcolorch?

maybe of own 'format class?

 

2) how can determine the number of chars / bytes written buffer exportimagetotiff() example?

 

3) images differ in size. there clever way pre-allocate char* buffer?

 

3) implemented snapshotutils (like in 1 of sdk sample) not snapshotutilsex because latter doesn't honor overprinting flag during testing  seems (file export in low quality). snapshotutils (without ex) isn't mentioned in sdk's docu. reason? obsolete?

 

i appreciate advice things right direction. thanks.



More discussions in InDesign SDK


adobe

Comments

Popular posts from this blog

Adobe Refresh Managerについて

Error during signature verification. Signature contains incorrect, unrecognized, corrupted or suspicious data. Support Information: SigDict /Contents illegal data