DrawBitmapWithQuality not working.. Driving me nuts [HELP]
no matter .. .draw or .drawbitmapwithquality .. capture looks terrible. looks jpg compressed @ least 50%
i'm running in gpu mode on iphone6 s plus if means anything.
has else run in or know way around ?
this using
myobject.mybitmapdata.drawwithquality(object_mc, new matrix(1, 0, 0, 1, 0,0), null, null, null, false, stagequality.best);
i wonder if has high dpi screens? looks same when don't make 2x image retina display.
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