Socket don't close after close app


hello, (sorry english)

 

i have problem sockets.

i have flash application connected air application in local (i have no choice use it). flash app game , air app launcher of game. game connect launcher sockets , launcher connect c# server sockets too.

 

then, connection right, if don't start game, can connect , disconnect launcher c# server without problems. now, if start launcher, connects server , start game after authentification packets. after that, can play game if close launcher, connection between game , launcher close (i'm okay it, that's wan't) c# server doesn't detect launcher closed. if close flash app, socket connection closed immediatly.

 

anybody can explain ?

 

thank's

in other words - mean flash don't send disconnect event c# sever via socket?



More discussions in AIR Bugs and Performance Issues


adobe

Comments

Popular posts from this blog

Error during signature verification. Signature contains incorrect, unrecognized, corrupted or suspicious data. Support Information: SigDict /Contents illegal data

Sizing images of multiple resolutions for print on a page of one resolution